Below Deck Newsletter

Below Deck is the Cass Bay Games newsletter and devlog. Read the latest updates from the team below.

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The demo is live!

The demo is live!

The free demo for Davy Jones' Deckhand is now live on Steam. Play it, leave a review, and help a small indie team get found.

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Demo launch next week

Demo launch next week

The demo drops 4th May alongside Steam Deck Builder Fest. Plus: a sneak peek at upcoming merchant ships and our new official wiki.

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Demo on the horizon

Demo on the horizon

Our first public Steam demo is coming to Steam Deckbuilder Fest in May. Plus: a behind-the-scenes look at the new Davy Jones' Locker environment.

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Demo strategy on a budget

Demo strategy on a budget

New bosses, artefact upgrades, a new team member, and an honest look at the challenges of indie game development on a budget.

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An interview with composer, Dr Ewan Clark

An interview with composer, Dr Ewan Clark

Meet award-winning composer Dr Ewan Clark, plus a look at our growing sound team, a farewell to Tepene, and a sneak peek at the secondary game-loop.

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A pirate and a crab take on PAX Australia

A pirate and a crab take on PAX Australia

One year of development celebrated at PAX Australia — costumes, press coverage, chocolate coins, and a sneak peek at the next phase of the game.

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PAX Aus, Games Made in NZ & our upcoming demo

PAX Aus, Games Made in NZ & our upcoming demo

PAX Australia is coming, our demo is getting a polish pass, and Davy Jones' Deckhand features in the Games Made in NZ Steam event.

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A Gamescom exhibition expedition

A Gamescom exhibition expedition

Tepene and Ben just got back from Gamescom in Germany — booth highlights, publisher pitches, and lessons learned from our first international games event.

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A dedicated insult button

A dedicated insult button

Insults, PAX Australia, a new website, and a playtest update packed with new bosses, cutscenes, destination selection and the COMBO status.

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We're off to Germany!

We're off to Germany!

Cass Bay Games heads to Gamescom on a CODE NZ grant. Plus a sneak peek at the opening cutscene and the new voyage selection feature.

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Developer interview: Nik Scarr

Developer interview: Nik Scarr

A deep dive with character artist Nik Scarr — his process, inspirations, favourite work on Davy Jones' Deckhand, and a sneak peek at the intro cutscene storyboard.

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Our second playtest: sink or sail?

Our second playtest: sink or sail?

Playtest 2 recap — streamer highlights from The Geek Cupboard, DeepSpaceMatt and Dead3y3, gameplay analytics, and a first look at merchant encounters.

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Playtest date announcement

Playtest date announcement

Our next playtest is set for April — 3 weapons, save system, 15+ enemies and artefacts. Plus a new logo and Steam page assets from Tepene.

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A huge update is coming!

A huge update is coming!

Major voyage overhaul — path finding, wave encounters, artefacts, card removal, and a stunning combat screen glow-up by Tepene.

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Eyes on the horizon

Eyes on the horizon

Playtest results are in! Plus a sneak peek at a new mermaid enemy and a look at what's coming next for Davy Jones' Deckhand.

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Become a beta tester!

Become a beta tester!

Two public playtests done, 80+ builds shipped, and beta testing is opening up — plus meet the sound and music crew.

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$40,000 raised for Davy Jones Deckhand

$40,000 raised for Davy Jones Deckhand

Davy Jones' Deckhand receives a $40,000 CODE grant, plus a first look at the character of Davy Jones himself.

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Our first public playtest

Our first public playtest

First ever public playtest at the Christchurch Game Developers Association — validating results, plus a first look at hero character development by Nik Scarr.

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Introducing the 'Below Deck' newsletter

Introducing the 'Below Deck' newsletter

The very first Below Deck — introducing Davy Jones' Deckhand, the Cass Bay Games team, and Tepene's early environment art explorations.

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Davy Jones' Deckhand

Davy Jones' Deckhand

Coming to Steam — add it to your wishlist to support the game