Keywords

Keywords are terms that appear throughout the game — on cards, status effects, artefacts, and elsewhere — to describe special rules and mechanics. Each keyword has a consistent meaning wherever it appears.

More keywords will be documented as the game develops.
Keyword Description
Attack Damage HP damage if this attack BREAKS your stance.
Attack Force Attack Force Removes PARRY points from primary stance. Stance will BREAK if PARRY drops below zero.
Break Stance deactivated and card returned to discard pile.
Combo Combo A countdown status applied to certain enemies. When Combo reaches zero, the enemy performs a dangerous Finisher move. Can be interrupted with a counter-attack.
Counter-Attack Counter-Attack Triggers during enemy turn if PARRY perfectly matches incoming ATTACK FORCE, deal counter damage then SWITCH.
Piercing Parry Piercing Parry Counter-Attack Counter-attack variant that bypasses armor.
Steady Parry Steady Parry Counter-Attack Counter-attack variant that maintains PARRY and position.
Curse A card type. Curse cards typically have drawbacks when drawn but powerful effects when played. Several artefacts trigger bonus effects whenever you draw or play a Curse card.
Encounter Voyages are measured in encounters. Combat encounters include multiple waves.
Exhaust Card removed until next Wave.
Finisher Finisher A dangerous move performed when COMBO status reaches zero.
Leeway Leeway Allows counter-attacks to trigger while PARRY is 1 off from a perfect match.
Max HP Your maximum health points, dictated by your choice of weapon.
Max Parry Maximum amount of PARRY that a stance can apply.
Natural A stance with the NATURAL tag is active at the start of each combat. Draws to hand when STANCELESS.
Open Open When you play an attack against an enemy with OPEN, the cost of the attack card is refunded.
Parry Parry Deflects ATTACK FORCE of enemy attacks and can be used to trigger a counter-attack.
Piercing Damage that bypasses armor.
Poison Lose X HP when you end your turn. Clears after this encounter.
Poise Poise This stance's next X counter-attacks deal +50% damage. Stack reduced by 1 at start of turn.
Primary Stance Your main stance.
Primary Attack Triggers attack of primary stance.
Secondary Stance Your reserve stance.
Secondary Attack Triggers attack of secondary stance.
Stamina The resource used to play cards. Replenishes each turn.
Stanceless No active stance.
Strength Strength Stance Increases attack and counter-attack damage of stance.
Strength Strength Enemy Increases ATTACK FORCE and ATTACK DAMAGE.
Switch Stances swap positions.
Wave Each combat ENCOUNTER has several waves that must be survived.
Weak Weak Enemy Negative STRENGTH. Weakens ATTACK FORCE and ATTACK DAMAGE (to a minimum of 1). Reduced by 1 each turn.
Weak Weak Stance Negative STRENGTH. Weakens attack and counter-attack damage. Reduced by 1 each turn.
Davy Jones' Deckhand

Davy Jones' Deckhand

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